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Event Scheduling (Pool) - System Generated Games
Event Scheduling (Pool) - System Generated Games

Utilizing the system to auto-generate pool play games.

Jon Simone avatar
Written by Jon Simone
Updated over 9 months ago

Navigating the System-Generated Pool Scheduling in DC.USSSA

Introduction: This USSSA University tutorial delves into the system-generated pool scheduling component within the DC.USSSA scheduling system. It's designed to assist directors in efficiently organizing large-scale tournaments. For comprehensive understanding and additional functionalities, viewers are encouraged to explore other detailed tutorials available.

Accessing the Scheduling System:

  • Log into your DC account and select the university test event you wish to schedule.

  • Enter the scheduling system by clicking the scheduling icon associated with your event.

Setting Up Pool Flights:

  • Begin by creating a pool flight within your chosen division, such as the ten and under division with 12 teams. This organizes your games effectively.

  • A single pool flight can accommodate multiple pools; there's no need for multiple flights unless your scheduling needs are complex.

Seeding and Pool Configuration:

  • After adding all teams to a pool flight, proceed to the Seeding tab.

  • This section is crucial for deciding your event's structure, offering various options based on the number of teams in your pool flight.

  • Options range from round-robin schedules to system-generated pools for different game guarantees (e.g., two to six games per team).

Choosing a Schedule Type:

  • For illustrative purposes, selecting a three-game guarantee with system-created pools is chosen. This option automatically organizes teams into appropriate pools based on the selected criteria, such as power rating or points.

  • The layout tab allows for setting game times and field allocations, crucial for planning the physical schedule.

Managing Game Layouts:

  • Define your event's logistical details, such as the number of fields, game duration, and start times. This forms the basis of your game schedule grid.

  • Adjust game assignments within the Game Manager tab to ensure no team is scheduled for simultaneous games or undesired back-to-back slots.

Customizing and Reviewing Your Schedule:

  • Utilize the system to generate initial game setups, then manually adjust to fulfill specific scheduling requests or logistical needs.

  • The system offers flexibility to switch teams between pools or adjust game times, ensuring a tailored approach to your tournament planning.

Finalizing Your Schedule:

  • Once satisfied with the game setup and team allocations, review your schedule for any potential issues, such as overlapping games or consecutive matches for teams.

  • The system provides tools for a detailed review, but it requires director oversight to ensure logical and practical scheduling.

Conclusion: The system-generated pool scheduling feature within DC.USSA offers a structured approach to organizing tournaments with various game guarantees. While it automates the initial setup, directors retain control over final adjustments, ensuring the schedule meets the event's unique needs.

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